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3 min read
Press Release

Meet Project Colonies: MARS 2120, the Brazilian Metroid

"The Brazilian Metroid" plots its landing on multiple platforms.
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]


Project Colonies: MARS 2120 is a 2.5D side-scroller action-adventure game, set in a sci-fi setting, part of the subgenre Metroidvania, heavily inspired by one of the biggest franchise of this game genre: Metroid.
In the 22th Century, human Colonies across some of the Solar System planets are a reality. After going unresponsive for several weeks, the First Colony, in Mars, sends a distress signal to Earth, which, in response, sends a group of Enhanced Elite Space Marines, led by Anna Charlotte, to identify the source of the signal and find out what happened to the Colony.


QUByte Interactive is looking to bring an experience that will reflect most of the greatest characteristics in a Metroidvania game. The exploration and map knowledge will be crucial in MARS 2120, such as unlocking new abilities, powers and upgrades in order to face the next challenge.


We’re also bringing unique aspects to our game, one of them being the melee combat alongside the ranged. The player will be able to perform combos, combining different moves, powers and abilities. Skills and moves may affect different  enemies in different ways. Each enemy and boss requires the player to know which approach will work better against it, creating a unique challenge for each one them, especially in boss fights.


Charlotte abilities aren’t exclusive to combat, platforming, traversal sections and backtracking are also a high aspect of the core gameplay of the game, expanding it to different things to do, making the player feel that they are not making the same thing over and over again.

 
Here some more gameplay features you can expect to see in Project Colonies: MARS 2120:


- New game+: replay the game from the beggining kepping all the upgrades you unlocked in the previous playthrough;
- Collectibles: items the player can find during the game. They can either be in the map or an enemy drop;
- Fast-travel: go to point A to point B by using the fast-travels terminals across the game;
 
- Scripted events: the player can expect some cinematic/scripted sections in the game;
- Acessibility: colorblind mode will be available in the game, seeing that a lot of the gameplay is based on knowing the color assigned to an ability;
- Charlotte uses a scarf. This is very important to know;


Project Colonies: MARS 2120 is currently in development, using Unreal Engine 4, for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch and PC via Epic Games Store and Steam.
Please, check out the game’s Steam page. Additions to wishlist are always appreciated.
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About QUByte Interactive
QUByte is a Brazilian Game Developer and the largest Latin American Publisher on consoles. Our goal is to develop the industry through Porting and Publishing partnerships making games available to a broader audience on all major platforms, so they can realize their full potential. Currently developing Project Colonies: MARS 2120 and the highly awaited fighting game Breakers Collection.
 
All rights reserved © 2022 QUByte Interactive.

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