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New dev diaries dive into the gameplay, world design, and the creation of lead character Reid ​​​​​​​

November 30, 2021

4 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Author: Assemble Entertainment

Wiesbaden, Germany - 30th November, 2021. Heading to PC and Nintendo Switch in summer 2022 (and later in 2022 for Xbox One, Xbox Series X|S, PlayStation 4 and Playstation 5), XEL is a vibrant and colorful action-adventure title inspired by iconic franchises like The Legend of Zelda — with a sci-fi fantasy spin and an incredibly sassy-yet-spirited main character named Reid. 

 

Developed by Tiny Roar and published by Assemble Entertainment, XEL will test your wit and reflexes whilst sending you on an emotional and deeply thoughtful journey through the mysterious world of XEL.

 

In today’s developer diaries (you get three because Tiny Roar loves their player base), Game Director Maurice Hagelstein and Game Designer Tom Erenstein take us behind the scenes with a look at the character creation process the studio went through before landing on the style we see today, as well as discussing their gameplay design philosophy and giving us a brief but tantalizing glimpse of what players can expect when the game drops next year.

 

Feast your eyes on all three new videos below:

Developer Diary | Reid Character Reveal | “Six Pillars of Gameplay” Trailer

 

Download the press kit for XEL here

 

“We’re really proud of XEL; we set out to create a game that hits all the beats of a classic action-adventure title, like exploring a mysterious world with an eccentric protagonist,” said Maurice Hagelstein, Game Director at Tiny Roar. “We’ve innovated a lot on the typical formula and can’t wait for players to dive in and start digging into the story of Reid and her journey.”

XEL follows an amnesiac protagonist named Reid, who finds herself shipwrecked on an enigmatic planet with no memory of her previous life. Players will join Reid as she sets out to get to the bottom of the mystery behind this bizarre land filled with secrets, puzzles, and a not-so-stable sense of time. Explore a beautiful overworld dotted with challenging dungeons in a classic, top-down, 3D action-adventure format steeped in a rich, vivid palette. During her quest, Reid will meet charming, enduring characters, engage in thrilling combat, and of course, find and upgrade a whole bevy of nifty items, gadgets, and moves — some of which may help her jump through space and time.

 

Developed by Tiny Roar and published by Assemble Entertainment, XEL will launch on Steam and Nintendo Switch in Summer 2022; the Xbox One, Xbox Series X, PlayStation 4 and PlayStation 5 will follow later in 2022.

 

Follow Tiny Roar on Twitter, Facebook, Instagram, and the official website for news and updates. 

 

If you’d like to speak to the team at Tiny Roar about XEL, please let me know via email and I will set that up for you!

 

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For more information please contact: 

Mark Allen

Mark Allen PR Ltd on behalf of Assemble Entertainment. 

[email protected]  +44 (0)7884 408976 

 

About Assemble Entertainment

Based in Wiesbaden, Germany, Assemble Entertainment is an independent games developer and publisher, best known for Leisure Suit Larry: Wet Dreams Dry Twice, the latest installment in the humorously naughty point-and-click adventure saga, and the multi-award-winning Endzone - A World Apart, that challenges players to survive and thrive following an environmental apocalypse. Assemble Entertainment also organizes GermanDevDays, an annual conference that attracts more than 1,200 attendees from across the German-speaking video game development industry. 

 

About Tiny Roar

Tiny Roar is the result of the love for video games and a long-standing wish of creating our own game development studio. Founded by two best friends since teenage years, the studio was founded in Hamburg, Germany in the year 2015. One of our main quests is to deliver fun, polished and easy accessible game experiences for all kinds of gamers on all platforms available. Interacting with our community is very important to us, which sometimes leads to fun experiences like getting our butts kicked in our weekly Community-VS-Developer-Tournaments in Bomb Bots Arena, one of our already released titles. 

 

Creating video games is the most fun in the world, and we know that a healthy and friendly work environment is the key for a successful production, that’s why we stand against any racism, sexism, classism or any form of hate and gate keeping.

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