3 min read

Giant Bite Games Founded by Key Talent from Halo, Halo 2 and Half Life

New studio headed up by former Bungie, Microsoft and Zipper boys.
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]


SEATTLE, WA (MONTH DAY, 2006) - Giant Bite Games (, a next generation game development studio focusing on the creation of excellent games and a fun workplace, formally opens its doors today. Giant Bite is founded by game industry veterans Hamilton Chu, Michael Evans, Andy Glaister, and Steve Theodore. The principals have helped to create some of the best-known games in the world, including Halo, Halo 2, Half-Life and Counterstrike, as well as making key contributions to Microsoft's DirectX technologies.

Giant Bite's executive team has shipped over thirty games with over twenty million units sold. With titles to their credit dating back to 1982, Giant Bite has a tremendous depth of experience from which to draw. Hamilton Chu was Lead Producer at Bungie during the making of Halo and Halo 2. Michael Evans worked on Halo and Halo 2 as Multiplayer Lead and Lead Engineer. Andy Glaister was the Director of Development for the Microsoft Game Studios and led the engineering team of Windows Graphics and Gaming. Steve Theodore worked on Half Life and Counterstrike, and most recently was the Technical Art Manager at Zipper Interactive; he also writes the monthly art column for Game Developer magazine.

"We're proud of our work at Bungie, Microsoft and Zipper" says Michael Evans, "It was amazing to work with such fantastic teams on games that turned out so successfully. And now, we're excited to build something of our own."

"Giant Bite will keep the traditions of world class production values and cohesive game play. We see a great opportunity to build the sort of company that we always wanted to work for" adds Andy Glaister.

Giant Bite is currently in discussions regarding its first project.

About Giant Bite

Giant Bite was founded in 2005 to make great games and to be a great place to make them. Their studio in the heart of Seattle is focused on creating exciting new content while never forgetting to have fun. To learn more about Giant Bite check out or email [email protected].

Microsoft, DirectX, Halo, Microsoft Game Studios and Xbox, are either registered trademarks or trademarks of Microsoft Corp. in the United States and/or other countries.

Zipper Interactive is either a registered trademark or a trademark of Sony Corp. in the United States and/or other countries.

Half-Life and Counterstrike are either registered trademarks or trademarks of Valve Software Inc. in the United States and/or other countries.


Hamilton Chu

(206) 774 7919

[email protected]

Latest Jobs


Chicago, Illinois

Build a Rocket Boy Games

Edinburgh, Scotland
Lead Animation Programmer

Windwalk Games

Austin, Texas
Game Designer

Sucker Punch Productions

Bellevue, Washington
Campaign Director
More Jobs   


Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter


Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Follow us


Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more