2 min read

Get away with murder... in Spanish! inkle’s reverse whodunnit “Overboard!” now localized

Reverse whodunnit given Spanish localisation.
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

inkle’s BAFTA- and IGF-nominated mystery game Overboard! is now available in Spanish on Steam and the App Store. This is the first time one of inkle’s narrative games has been localized. (See below for a Spanish version of this announcement.)

In this reverse murder mystery, you’re the one whodunnit. Now you have eight hours to cover your tracks and get away with murder. The only question is, who’s going to take the fall?



Get Away with Murder
It’s 1935. Actress Veronica Villensey, en route to America, has thrown her wealthy husband overboard. All she has to do now is pin the blame on one of her five fellow passengers. But that’s easier said than done when each would-be suspect has their own ideas about what happened, and can move freely around the ship in response to your choices.

Anyone could be a witness. Anyone could be the next victim. And convincing the authorities that Malcolm died by suicide won’t be enough -- cash-strapped Veronica can only collect the life insurance money if someone gets the blame. Designed for multiple playthroughs with an enormous amount of variety and consequence, Overboard! is a narrative puzzle you’ll want to keep exploring until you’ve executed the perfect crime.

About the Spanish Localization
Although their award-winning narrative games are well-known among the English-speaking audience, inkle has shied away from creating foreign language versions of past games like 80 Days and Heaven’s Vault due to the sheer amount of text and complexity of the interactive storytelling. When fan translator Carlos Peral offered to localize Overboard! into Spanish, the UK-based indie team decided to take a chance.

“We’ve never dared translate any of our titles before. The way the stories can bend and change was too scary,” says inkle’s narrative director Jon Ingold. “We tried to tell Carlos it wasn’t possible, but he wanted to try anyway. And amazingly he’s done it—all the twists and turns, translated with flair and an eye for style. We couldn’t be happier!”

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