Nemesis is an expansion to Stellaris in which the player determines the fate of a destabilizing galaxy. Nemesis gives you the most powerful tools ever available in Stellaris: adding espionage tools, a path to power as the Galactic Custodian to combat endgame crises - or the Menace option to BECOME the endgame crisis.
The Nemesis expansion includes:
- Become the Crisis: You are the fire that spreads across the galaxy, threatening its very existence. As your empire becomes more and more menacing, you’ll unlock powerful bonuses to finish a hopeless galactic stalemate on your own terms. If the rest of the galaxy can’t stop you in time, you can unleash enough power to end all of existence!
- Galactic Custodian: It’s up to you to campaign for the Galactic Community to declare you a Custodian, granting you emergency powers to combat the Crisis. Use them to bring the galaxy back from the edge of destruction and restore order. When the crisis is defeated you may choose to relinquish your powers...or keep them, and form a new Galactic Imperium.
- Espionage: Knowledge is power; use new tools to spy on your enemies (or friends). Deploy Envoys to lead covert Operations and counterintelligence behind enemy borders. Lies and deceit will throw your enemies off your scent while you learn their deepest secrets. As your Infiltration Level grows you’ll unlock new operations, such as Sabotage Starbase, Acquire Assets or Steal Tech. Turn allies against each other through the use of smear campaigns and by instigating diplomatic incidents. Play your cards right, and they’ll be none the wiser: what they don’t know will hurt them.
- New Ship Set: Nemesis includes new ships inspired by some of the most imposing empires in science fiction. Whether you’re taking control of the galaxy or wiping it out, you’ll look as powerful as you feel.
For more information about Stellaris and the new Expansion Pass, visit http://stellaris.com/.
About Paradox Interactive
The Paradox Interactive group includes development, publishing, and licensing of games and brands, consisting of a portfolio of more than 100 titles created both internally and by independent studios. Paradox owns an array of award-winning and top-selling brands including Cities: Skylines, Stellaris, Crusader Kings, Victoria, Age of Wonders, and the World of Darkness catalogue.
>From the company’s start in 2004, Paradox has published its games worldwide, with top markets including the USA, UK, China, Germany, France, Russia, and Scandinavia. Today, over five million gamers play a Paradox game each month.
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