informa
Press Release

Coming to consoles this later week!

Visual novel dealing with issues of mental health and personal identity out later this week.
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Venus: Improbable Dream, a visual novel focused on mental health and personal identity, is set to arrive on Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S this Friday, November 12th. Review requests are now open for media writers and content creators wishing to get an early look at this special adventure. As always, thank you for the coverage and support.


Request a code:
 
Venus: Improbable Dream was originally developed by Borealis and has been ported to consoles by Ratalaika Games, published worldwide by Eastasiasoft Limited. Digital pricing is set at US$9.99/€9.99, with an additional 20% launch discount available for select regions and platforms.


About Venus: Improbable Dream

Born with a birth defect that he despises, Kakeru struggles with severe anxiety and depression. But when he's placed in the after-school music club as an attempt to coax him out of his shell, a world of new possibilities is reopened to him. It's here that he meets Fujiwara Haruka, a disabled girl with a shy disposition and a gift for music. As the two of them begin to connect, Kakeru remembers what it's like to yearn for friends, to be confident in himself, and most importantly, to have a dream.

Venus: Improbable Dream is an immersive visual novel experience focused on mental health and personal identity. Guide Kakeru’s decisions as he takes steps towards facing inner fears and reclaiming his life. Player choice affects how the narrative will progress, including special dialogue to discover for key scenes. Will you help Kakeru achieve something he never thought possible?


For more details on Venus: Improbable Dream, please visit:
 

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