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Developer Polyarc Once Again Wows Players with Sequel to Universally-Acclaimed Moss
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

SEATTLE – April 20, 2022 – In her first public appearance, Quill, the hero of the award-winning Moss franchise, joined Ruth Bram, executive producer at Oculus Studios, at the Meta Quest Gaming Showcase today to co-announce that Moss: Book II is coming to Meta Quest 2 this summer. Along with Quill’s appearance and the Quest 2 announcement, Polyarc showed off new Moss: Book II gameplay footage during the segment. Quest 2 owners can now add Moss: Book II to their Wish List at the Oculus Store.
Watch the Meta Quest Gaming Showcase here!
Moss: Book II released on PlayStation VR  on March 31, 2022 and has been received with critical acclaim by fans and media, already ranking alongside Moss as one of the top-rated VR games of all time. And for those wanting to jump in and play Moss before Moss: Book II’s release on Quest 2, Moss is now 20% off for a limited time

“One of the first things we heard when we launched Moss: Book II on PlayStation VR a few weeks ago was that the Quest 2 community wanted to play it, and we’re going to deliver on that in the very near future,” said Tam Armstrong, co-founder and CEO at Polyarc. “Our goal from day one has been getting the Moss franchise onto as many headsets as possible. We want all VR players to have the opportunity to experience the joy of physical interaction and power of the emotional resonance we’ve been building into the worlds we create. We’re excited to share our game with millions of Quest 2 players around the world this summer.” 

Quest 2 players will find a deeper sense of immersion and physical connection to the world when leveraging the two-controller setup. Playing with two controllers provides a natural feeling, allowing players to express themselves more freely in the world when reaching in to manipulate the environment, interact with Quill, or engage the weapon inventory system during battle. Overall, Moss: Book II pushes the limits of the current hardware generation, transporting players to a captivating world of breathtaking environments, rich storytelling, and elevated level and combat design that all together build upon the experience of the original Moss

“Releasing a sequel to a game we’ve received such a heartfelt reaction to was not an easy task,” said Armstrong. “But we’re deeply proud of this continuation of Quill’s story, and I believe the team has created something special with Moss: Book II. We can’t wait to hear what Quest 2 players think.”

Moss: Book II picks up right where the story in Moss left off. Having rescued her uncle Argus, Quill’s adventure continues with the revelation that a winged tyrant is hunting her within the castle where her uncle was held captive. But Quill has a plan of her own, one that could finally end the merciless rule of the Arcane and save the world from a great unmaking. The journey will be trying—filled with triumph and heartbreak alike—but new allies, old friends, and the very nature of the castle itself can offer help along the way. Yet in the end, it is you alone who can lift Quill up to save this world, and together, rise to legend.

To stay up to date on all the latest about Moss: Book II players can follow Polyarc on TwitterFacebookYouTube, and Instagram. Visit for more information. 

© 2022 Polyarc, Inc. All rights reserved. Moss and Moss: Book II are trademarks of Polyarc, Inc.

About Polyarc

Polyarc, located in Seattle, was founded in 2015 to explore the energizing and momentous creative possibilities of virtual and augmented reality, and to champion a culture where deep collaboration, creative expression, and high player value are at the forefront of every innovation. Polyarc self-published Moss in 2018 which ranks as one of the top-rated VR games of all time and has received more than 80 global industry awards and nominations. Polyarc’s team is made up of talented developers with deep experience working on well-known, AAA franchises such as Destiny, Halo, Red Dead Redemption, and Guild Wars.

Polyarc is hiring. Check out the open positions:

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