4 min read

Announcing Matcho – a unique action-adventure match-3 FPS game! Coming to PC, PlayStation 5, and Xbox Series X|S.

Watch the story trailer, learn the clever idea behind the main gameplay mechanics, get familiar with Max’s story and extraordinary abilities, and get ready for epic fights in both the single-player and multiplayer modes.
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

FOR IMMEDIATE RELEASE – March 31st, Prague, Czechia.

Meet Max – a 25-year-old guy who spent the last eight years of his life in the underground laboratories of Triagon. During that time, Triagon tried to cure Max’s “sickness” – incredibly dangerous bursts of strange energy that are potentially fatal if not controlled properly. Triagon’s scientists tried to suppress Max’s sickness in various ways without success. Their only success was finding a way to control the energy bursts through a special cage via which Max’s sickness can be triggered and safely directed into containers. The problem with this solution is that while it protects others from unintentional harm, it renders Max dependent on Triagon indefinitely and without any chance for escape, a cure, or an end to his isolation from the rest of humanity.

Watch the Matcho announcement story trailer HERE.

Add the game to your Steam Wishlist ( to stay updated on Matcho’s development.

Now, continuing Max’s story. Just as he has begun to accept that this is how it will be for the rest of his life, everything changes with the appearance of Thomas Jetsen. He informs Max that the Triagon Facility Leader has been kidnapped by strange, bug-like creatures from outer space. What’s even more peculiar is that the measured energy signature of the alien bugs is apparently identical to Max’s.

This is where Max’s story begins. He will now go on a quest to save the Triagon leader, find a way to get rid of the space insects, and, most importantly, understand the nature of his unique skills. For years, this weird energy considered a curse now seems to be a blessing that could save humanity from an unknown threat.


Matcho is a unique action-adventure match-3 shooter that plays like no other FPS game you’ve ever experienced. Move fast, think faster, tag three or more enemies of the same color, create a match, and watch enemies explode in terrifying blows. Chain further matches and create l combos leading to bigger scores. Use the extensive, built-in parkour system to wall-run, double-jump, float, and dash in any direction you like. Expand your movement range by combining all of the abilities together to execute spectacular combo chains and show those nasty bugs who’s boss!


  • Intense and clever tactical fighting built around the match-3 shooter concept.
  • Dazzling visuals powered by Unreal Engine.
  • A non-linear, humor-packed plot with multiple endings.
  • An extensive, built-in parkour system lets you wall-run, double-jump, float, and dash in any direction.
  • A modern take on clever puzzle design and the platforming experience.
  • Spectacular combo chains to launch, execute, and enjoy.
  • A cast of colorful characters with full English voiceovers.
  • Accessibility settings for colorblindness and difficulty curve.

Matcho is currently under development and will be brought to PC, PlayStation 5, and Xbox Series X|S by FiolaSoft Studio.
More information about the game can be found on the official website, Steam, Facebook, Twitter, YouTube and Instagram.
About FiolaSoft Studio
FiolaSoft Studio is an independent development studio based in Czechia. The developers focus on creating games inspired by the synergy of various genres and blurring the conventional boundaries. That’s why every game made and every project created is endorsed by the vision of creativity. They design games where players overcome challenges and make meaningful decisions. They believe that’s why gamers love their games – not because of the best graphics, nor the excellent gameplay design without flaws, but because of the “something special” their games have once they’re done. Internally, they refer to this development style as “crystal design”, which is shown in their logo design.

Latest Jobs


Chicago, Illinois

Build a Rocket Boy Games

Edinburgh, Scotland
Lead Animation Programmer

Windwalk Games

Austin, Texas
Game Designer

Sucker Punch Productions

Bellevue, Washington
Campaign Director
More Jobs   


Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter


Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Follow us


Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more