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Voxel Agents: There's Much More To Indie Than You'd Expect
Australian indie developers (Train Conductor) Voxel Agents reveal that running even a modest-sized indie studio requires a lot more effort and cost than they had anticipated at the outset.
Australian indie developers Voxel Agents (Train Conductor) reveal that running even a modest-sized indie studio requires a lot more effort and cost than they had anticipated at the outset. This information comes as part of an extensive Gamasutra feature which serves as a restrospective of the studio's first year in operation. Simon Joslin, one of the co-founders of the studio, shared these two graphs; one which showed the tasks the team expected to be handling, and one showing the actual responsibilities required of the team throughout the first year of the studio's operation. While they're obviously, to an extent, tongue-in-cheek, it does illustrate the disparity between developer expectations and actual requirements: