Virtools, a solutions provider for interactive 3D applications, has announced new features for upcoming Virtools Software Suite release, available mid-2005.
The new release of Virtools Software Suite expands on the previous platform that was consolidated with the launch of Virtools Dev 3.0. By taking client and partner feedback into account, along with issues identified by Virtools Services and analysis by Virtools' own R&D team, Virtools Software Suite promises to provide solid answers to current and future development and production needs.
The release will offer a broad spectrum of new features oriented towards better compatibility and optimized support for external technologies and formats, as well as enhanced control over the rendering pipeline.
The new features include a video engine, enabling display of "live" video feed from a video camera, as well as content streamed from local hard drives or a server. The new engine will make it possible to use video as textures or full screen, in today's standard formats: Windows Media, Mpeg, and DivX.
In addition, other new features include native VRML import, 5:1 sound, a ready-to-use shaders library, support for OpenGL 1.5, and improved OpenGL performancee, a new VR-specific SDK, point clouds
With the integration of the point clouds, 3D textures, and resource thumbnail previews.
The Virtools Software Suite release is comprised of Virtools Dev 3.5 and additional functionalities relevant for the entire Virtools product line.