informa
1 min read
News

Turtle 2 Raytracer for Maya Released

Illuminate Labs has announced that it is shipping the next generation of its raytracer – Turtle 2. Turtle 2 is based on the second generation LiquidLight rendering techno...
Illuminate Labs has announced that it is shipping the next generation of its raytracer – Turtle 2. Turtle 2 is based on the second generation LiquidLight rendering technology, which provides the user with rendering performance while allowing ease of use, according to the company. With Turtle, users can open and render large scenes with advanced lighting effects. Turtle is integrated in the Maya GUI and uses native Maya shading networks. Direct compatibility with, for example, ZBrush and Shake also allows for a convenient workflow. "The response from the customers we have worked with in developing Turtle 2’s extended feature set and improved rendering speed has been extremely positive," says Nils Wirell, product manager for Turtle. Nintendo, Electronic Arts, Lockheed Martin and others have used Turtle since 2003. "We have been very pleased with the rendering speed and visual results of Turtle 2, and are using it in the lighting pipeline for our next Harry Potter game," says Michael Talarico, CG Supervisor for the Harry Potter and the Goblet of Fire game at Electronic Arts.

Latest Jobs

Treyarch

Playa Vista, California
6.20.22
Audio Engineer

Digital Extremes

London, Ontario, Canada
6.20.22
Communications Director

High Moon Studios

Carlsbad, California
6.20.22
Senior Producer

Build a Rocket Boy Games

Edinburgh, Scotland
6.20.22
Lead UI Programmer
More Jobs   

CONNECT WITH US

Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter

@gamedevdotcom

Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Register
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more