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Game industry employees are getting newer, with nearly three quarters claiming six or fewer years of employment, according to Gamasutra-exclusive Game Developer Research data -- details within.

Chris Remo, Blogger

May 21, 2010

2 Min Read

On average, game industry employees are getting newer to the business, with nearly three quarters claiming six or fewer years of employment, putting a heavier premium on experience. In data exclusively collected by Gamasutra sister group Game Developer Research, as part of the recently-published 2010 Game Developer Salary Report, it was revealed that 71 percent of game developers have been in the industry for up to six years. Based on survey responses, 34 percent of developers have been in the industry for up to two years, and 12 percent joined within the last year. Only 13 percent of developers can claim more than a decade of experience, and only 4 percent have more than 15 years. A mere 1 percent have racked up more than a quarter-century of game development experience. Those figures correspond to age data collected by Game Developer Research. In this year's study, which is based on data for the calendar year 2009, the percentage of game industry employees 34 years of age or younger increased from 62 percent to 70 percent. And the 25- to 30-year-old age group was already the biggest cross-section of the industry, but that was even more true this past year, as it grew from 33 percent to 37 percent of developers. There was another notable age-related trend that surfaced with this year's study, however: Older game industry employees continued to get more valuable. In the past, salaries peaked with 41- to 50-year-old developers, then fell again with older employees. But this year, salaries correlated more strongly with age, and developers over 50 had the highest average salary: $105,948. So, as employers likely looked to hire more younger employees, who take lower salaries and are burned out less easily, the older employees who did remain saw a particularly pronounced premium for their experience, relative to the industry as a whole. These age trends may contribute to developers reporting that they remain happy with the industry despite the industry's recent troubles: Many of those more experienced employees who have more bones to pick may not be sticking around to express their dissatisfaction. The sample for the data contained in this excerpt was a group of 2,623 game developers across all disciplines and demographics. Game Developer Research, a sister company to Gamasutra, recently published top-level highlights from the salary study, including news of an overall 4 percent drop in mainstream game industry salaries to $75,573. Since then, it has publicly released earnings data on indie developers and contractors as well as developer opinions on the state of the industry. The full Game Developer Salary Survey 2005-2010 is now available for purchase from the official Game Developer Research site.

About the Author(s)

Chris Remo

Blogger

Chris Remo is Gamasutra's Editor at Large. He was a founding editor of gaming culture site Idle Thumbs, and prior to joining the Gamasutra team he served as Editor in Chief of hardcore-oriented consumer gaming site Shacknews.

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