Today's latest Gamasutra student feature, part of a newly expanded education section on the website, features a Q&A with one of this year's IGF Student Showcase winners, Level 11 Games from the Media Design School in Auckland, New Zealand, discussing their impressive-looking, middleware-powered vehicular combat title Goliath
As the authors explain of the
"First and foremost we wanted to make a game that we would enjoy playing. We all enjoyed multiplayer games and decided it would be good to do a game where single player missions could be played cooperatively by more than just one or 2 people.
The other key concept we decided on for Goliath was many small vehicles fighting one large enemy with greatly superior firepower. This was inspired by a tabletop game called Ogre by Steve Jackson. We decided to go with a post apocalyptic setting, pitting a team of Road Warriors against the Goliath battle tank."
You can now read the full Gamasutra feature on the subject
, including more information on the New Zealand student team's path to success (no registration required, please feel free to link to the article from external websites).