informa
1 min read
article

Student Feature: 'Day in the Life: Art Institute of Vancouver's Phillip Meilleur'

In today's Gamasutra educational feature, part of the expanded Gamasutra Education section of the site, 19-year-old Art I...
In today's Gamasutra educational feature, part of the expanded Gamasutra Education section of the site, 19-year-old Art Institute of Vancouver game design student Phillip Meilleur describes a typical Day in the Life for AI's game design alumni, as touched on in the following extract: "6:00PM - Advanced Game Prototyping Most of the students arrive early for this class, and by six we’re all ready to start. This is the second semester we’ve had a GPW class, and it’s a continuation of what we had worked on previously. The objective of the class is to produce a working game demo using the Unreal engine. It’s taking all of the skills we’ve developed in the previous five semesters and putting them to practical use. The class is divided into two teams to produce two separate game demos. I’m working on a game called Dry Town. It’s a side scrolling, sci-fi western starring a giant alien bug. It’s really hard to lose my enthusiasm over this class." You can read the full Gamasutra educational feature on the subject and relive the rest of Meilleur's day (no registration required, please feel free to link to this feature from external websites).

Latest Jobs

Disbelief

Chicago, Illinois
05.10.22
Producer

Build a Rocket Boy Games

Edinburgh, Scotland
05.12.22
Lead Animation Programmer

Windwalk Games

Austin, Texas
05.16.22
Game Designer

Sucker Punch Productions

Bellevue, Washington
05.10.22
Campaign Director
More Jobs   

CONNECT WITH US

Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter

@gamedevdotcom

Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Register
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more