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Starlight Starbright, Legacy To Debut Charity Game

The Starlight Starbright Children’s Foundation charity has announced a forthcoming casual charity PC game, The Tuttles Madcap Misadventures, to be developed with Legacy Interactive and Dave Thomas' Animax Entertainment, and starring the voices of W
The Starlight Starbright Children’s Foundation charity has announced a forthcoming casual charity PC game, The Tuttles Madcap Misadventures, to be developed with Legacy Interactive (Law & Order) and Dave Thomas' Animax Entertainment, and starring the voices of William Shatner and Jamie Lee Curtis. Starlight Starbright itself is a charity dedicated to helping seriously ill children and their families cope through entertainment, education and family activities. According to the charity, The Tuttles: Madcap Misadventures is "...a hilarious arcade adventure game about a thoroughly modern family trying to bond on a road trip to see the Alamo." In addition to 40 levels of side-scrolling action making up the gameplay, the animated cut-scenes will be voiced by notables such as Bob Saget (Barry Tuttle), Jamie Lee Curtis (Barbara Tuttle), Ashley Tisdale (Jess Tuttle), Dominic Scott Kay (Zach Tuttle), Dave Thomas (The Australian), Dave Coulier (The Native and several other characters),and William Shatner (Vance Shepherd, apparently "...a TV action star whose self-involved persona has been downloaded into the on-board computer of the family’s souped-up mini-van.") The game will be available to the public through PC game portals and potentially via retail distribution in the future. The standard price to play will be about $20, and on average, the Starlight charity will receive approximately $4.75 per unit. “Starlight is taking a giant step forward, away from run-of-the-mill charity events into the rapidly growing realm of online entertainment and casual gameplay,” said Patty Evans, Vice President, Development, Starlight Starbright Children’s Foundation. “This inventive approach gives anyone with Internet access the chance to participate together in a fundraising “event” through online casual gaming. Traditional barriers to charity event participation such as geographic location, cost to participate and finding the time to partake become virtually obsolete.”

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