informa
/
1 MIN READ
News

Sony Unable To Increase PSP Production

Sony Computer Entertainment CEO Ken Kutaragi has discussed the relative slowness of the PSP roll-out further in a recent Japanese press conference, revealing that it is t...
Sony Computer Entertainment CEO Ken Kutaragi has discussed the relative slowness of the PSP roll-out further in a recent Japanese press conference, revealing that it is the Sony-produced graphical processing unit (GPU) which is limiting the speed of PSP production. The complex 90 nanometer manufacturing process needed for the chip is limiting the speed at which complete consoles can be produced and shipped from Sony's custom fabrication plant in Japan. It is still all but impossible to purchase a PSP in Japan without first pre-ordering, unfortunately, and the limits the manufacturing speed of the GPU is placing on overall production could affect the proposed March release date of the console in the West - as well as Sony’s stated plan to ship 3 million units before April 1st, 2005. This is, of course, not the first time that over-complex chip design has adversely affected a new product launch from Sony, with the PlayStation 2 suffering similar problems at launch. Sony has conceded that it has supply issues with the PSP launch, however, recently apologizing for the lack of available handhelds via a statement on the company's Japanese website.

Latest Jobs

Cryptic Studios

Remote
1.19.23
Senior Producer

Night School Studio

Los Angeles, CA, USA
1.09.23
Level Designer / Scripter, Games Studio

Fast Travel Games

Hybrid (Stockholm, Sweden)
1.09.23
Social Media / Community Manager
More Jobs   

CONNECT WITH US

Explore the
Subscribe to
Follow us

Game Developer Job Board

Game Developer Newsletter

@gamedevdotcom

Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Browse
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more