informa
/
1 MIN READ
News

SGS Feature: 'Ahead of the Game? - Games in Education'

Today's main feature written for Gamasutra sister site Serious Games Source, which deals with games created for training,...
Today's main feature written for Gamasutra sister site Serious Games Source, which deals with games created for training, health, government, military, educational and other uses, takes a look at how the use of games within an educational context is set to become the next big revolution in both education and serious games. In this excerpt, Alan Carpenter, creative director at 3T Productions, explains the differences and similarities between games created for educational purposes versus those created only for entertainment, as well as what makes a good educational game, commenting: "In reality, the design of computer games for use in educational settings should be no different from those for any educational software. Software should incorporate a sound educational philosophy, and should have clearly stated educational objectives and content." He continues: "It should also be designed to be inclusive of a wide range of aptitudes and abilities, providing support for the learner and some guidance for teachers planning to use the software. Games with good educational potential are those which are task-driven, but with multiple ways of achieving your aim. This is because it develops a depth of experience which will in turn bring with it a greater potential for learning, retaining information and understanding complex concepts through trial and error. For example, through experimentation, students can make observations, draw conclusions and suggest explanations by demonstrating the knowledge they have learned." You can now read the full Serious Games Source feature on the subject, including more of Carpenter's comments on the use of games in education, as well as specific examples of titles created by his company (no registration required, please feel free to link to this feature from external websites).

Latest Jobs

IO Interactive

Hybrid (Malmö, Sweden)
3.02.23
Gameplay Director (Project Fantasy)

Arizona State University

Los Angeles, CA, USA
2.27.23
Assistant Professor of XR Technologies

IO Interactive

Hybrid (Copenhagen, Denmark)
3.02.23
Animation Tech Programmer

Purdue University

West Lafayette, IN, USA
3.02.23
Assistant Professor in Game Design and Development
More Jobs   

CONNECT WITH US

Explore the
Advertise with
Follow us

Game Developer Job Board

Game Developer

@gamedevdotcom

Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Browse
Advertise with

Game Developer

Engage game professionals and drive sales using an array of Game Developer media solutions to meet your objectives.

Learn More
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more