informa
2 min read
article

Serious Games Showcased At Duke University Gathering

The sixth annual Center for Instructional Technology (CIT) was held April 27 at Duke University’s Bryan Center, where a gathering of more than 260 faculty, staff and stud...
The sixth annual Center for Instructional Technology (CIT) was held April 27 at Duke University’s Bryan Center, where a gathering of more than 260 faculty, staff and students met to discuss topics involving the use of technology and serious games to enhance learning, and better engage students in today's classrooms. The session entitled “Serious Games: Digital Game-Based Learning in Higher Education” focused on creating games about learning that are as compelling as today's contemporary entertainment games. “If we can immerse students in an interactive story or narrative, they’re motivated to work through problems and will retain material more effectively than if they’re passively taking notes in class,” said Jeffrey Sarbaum from UNC-Greensboro, one of three panelists at the session. Sarbaun uses one such game as part of his Econ 201 class, in which students play aliens who crash land on a world and must learn to apply economic concepts such as “utility maximization” in order to survive. In one example presented, a student was forced to manage resources effectively while he climbed a mountain in order to establish communication and make it to the next day. Failure meant the student's character was chased by a wolf through a 3D maze. Other sessions discussed at the event included one by Duke’s Richard Lucic called Game2Know, which is a fall 2006 program centered around the idea of hands-on laboratory investigations involving gaming, modeling and simulation. Another by Duke’s professor of anesthesiology Jeffrey Taekman involved his work with the U.S. Army to create a simulation for healthcare workers that teaches teamwork and communication skills. In total, 12 different sessions were featured that showcased different ways in which technology can and is being used to help educate students, many of which involved technologies developed through the Duke Digital Initiative (DDI). More information is available by reading Duke University's complete overview of the event.

Latest Jobs

Studio Pixanoh LLC

Los Angeles, California
05.20.22
Combat Designer

Treyarch

Playa Vista, California or Vancouver, BC
05.20.22
AI Engineer

Question

Remote
05.20.22
Lead Level Designer (South Park)

Remedy Entertainment

Helsinki Metropolitan Area, Finland
05.23.22
Rigging Artist
More Jobs   

CONNECT WITH US

Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter

@gamedevdotcom

Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Register
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more