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In this round-up, Gamasutra highlights some of the notable jobs posted in its <a href="http://www.gamasutra.com/jobs/board.php">industry-leading game jobs section</a> this week, including positions from Firaxis, Namco and more.

Leigh Alexander, Contributor

March 20, 2009

3 Min Read

In this round-up, Gamasutra highlights some of the notable jobs posted in its industry-leading game jobs section this week, including positions from Firaxis, Slipgate Ironworks, Namco and more. Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly. It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more. Some of the notable jobs posted in each market area this week include: Gamasutra.com - Game Industry Jobs Slipgate Ironworks: Senior Character Technical Artist "Slipgate Ironworks is seeking an exceptionally skilled Senior Character Technical Artist to work on a new MMORPG currently in production. The ideal candidate has strong knowledge of the most current art production technologies and techniques, and extensive experience in the design, execution and maintenance of a large-scale production pipeline and art tools on at least 3-4 shipped games." Firaxis Games: Audio Programmer "Firaxis Games is seeking a talented software engineer to be responsible for the design and implementation of cutting-edge audio systems and tool chains for PC and console titles. This position requires a passion for creating outstanding in-game audio experiences. While sound and music creation experience is always a plus, this is a software engineering position." Lucasfilm Animation Singapore: Senior Level Designer "The Lead Artist leads an art team in the development of the highest quality of art work for Games. The art team is comprised of animation, environments, character creation, visual effects and user interface and works directly with the Design and Engineering team. The Lead artist will work with the Art Director and Design Leads to drive the art team to follow the creative vision." Realtime Worlds: UI Artist "Realtime Worlds, creators of the no.1 hit game CRACKDOWN, are looking for a UI Artist to join the art team for a 9 - 12 month contract on their latest, cutting-edge, AAA project - APB. This role will focus specifically on the design and creation of 2D User Interface graphics, helping to create a modern and innovative interactive experience." WorldsInMotion - Online Games Tencent Boston: Senior Producer "Tencent Boston is an exciting new start-up with a focus on creating top quality online games. We are a division of Tencent Inc., one of the largest internet companies in China. For more than 350 million people, Tencent is the internet, encompassing portal, shopping, community, and entertainment services. We are right in the middle of one of the most dynamic and fast growing game markets in the world and our mission is to create large scale, free to play, online games for this market both in China and worldwide." NetDevil: Sr. Programmer "This position is a very challenging role requiring deep knowledge in multiple disciplines. This person is required to lead a team of programmers and mentor and guide them while also being a significant contributor to the project's technical requirements. This person is also responsible for overall architecture, system design and integration. Additionally, this role requires interfacing with other parties involved in MMO development including operations, deployment and publishing teams." GamesOnDeck - Mobile Games Namco Networks America: Mobile Games Designers "Namco Networks America is looking for experienced game designers with the desire to create games for the ever-expanding mobile market. The Mobile Game Designer is responsible for generating a detailed, comprehensive Game Design Documents, which are the roadmap for the entire development team. An important part of the role is then communicating that vision clearly and concisely to the rest of the team. A strong technical or art background is highly desired." To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

About the Author(s)

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

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