Round-Up: Gamasutra Network Jobs, Week Of February 6

In this round-up, Gamasutra highlights some of the notable jobs posted in its industry-leading game jobs section this week, including positions from Snowblind Studios, Diesel Games, Pandemic Studios, R
In this round-up, Gamasutra highlights some of the notable jobs posted in its industry-leading game jobs section this week, including positions from Snowblind Studios, Diesel Games, Pandemic Studios, RealNetworks, Armature Studios, and more. Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly. It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more. Some of the notable jobs posted in each market area this week include: - Game Industry Jobs Diesel Games: Tools Developer "Diesel Games is a startup game studio located in Tempe, Arizona, founded by industry veterans to foster the creative and technical talents of its employees. Our passion is to create games that push the envelope, both technically and creatively. We've begun work on an original FPS title targeted for next-generation consoles, and we're looking for talented people to join our team." Snowblind Studios: Technical Artist "Want to make art for the next great, AAA fantasy action RPG...something that really pushes your creativity? How about working in a fun, laid-back environment in gorgeous Seattle? Snowblind Studios (makers of the highly-acclaimed Baldur's Gate: Dark Alliance, Champions of Norrath, Champions: Return to Arms, and JLH) are currently looking for a Technical Artist (Character rigging/Environment art optimization/Physics/Collision/Shaders) for our exciting, next-generation AAA console title." Pandemic Studios: Senior Gameplay Engineer "Pandemic Studios develops high-profile titles for some of the top publishers in the industry. With a series of best-selling hit releases, Pandemic has built a reputation as a premier developer of innovative, award winning games for all major platforms. We are seeking sharp, ambitious, visionary talent to join our team. Pandemic is looking for an experienced gameplay engineer who has a proven track record of producing high-quality gameplay systems and can collaborate with others to iteratively improve them." Armature Studio: Senior Game Designer "Located in Austin Texas and founded by the key developers of the Metroid Prime franchise, Armature Studio’s goal is to create compelling new intellectual properties in an innovative development environment. Our company combines the creative flexibility of a small independent studio, with the financial security of a large development house due to our long term, exclusive publishing deal with Electronic Arts." SeriousGamesSource - Serious Games Blue Duck Education Ltd.: Game Designer for " is the hot new start-up changing the way kids around the world learn and build core academic skills. Founded by Toby Rowland, Co-Founder / Co-CEO, one of the largest casual games businesses in the world, MangaHigh will launch in early 2009. Further details disclosed at face-to-face meetings." GamesOnDeck - Mobile Games RealNetworks: SDE, iPhone "We need you to bring our hit games to iPhone! You will adapt our cross-platform (Mac/Windows) engine to support a new platform. You will be responsible for adapting existing titles for iPhone, and will become involved in simultaneous development of new ones. You should be familiar with the iPhone SDK and OpenGL/ES." To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

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