The Themis Group has today release its latest report on online gaming, estimating that world-wide online gaming revenues for 2004 will be $1.4 billion, up from $766 million in 2002 and $960 million in 2003. Estimated world-wide revenues for 2008 are put at $4.10 billion.
The top five industry leaders, in terms of total gross revenue generated from online games, are listed as (in ascending order): Microsoft, Mythic Entertainment, Electronic Arts, Sony Online Entertainment and NCSoft.
The most popular online games for 2003 and beyond are, according to the report, expected to be
Ultima X: Odyssey,
The Matrix Online,
Middle Earth Online,
EverQuest 2 and
World of WarCraft.
More information about the report, including the table of contents and an excerpt, can be found on the Themis Group website by
clicking here.