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Malibu-based Red Eagle Games will tap the storytelling talents of Gears Of War and Fast And The Furious screenwriter Chris Morgan for its upcoming video games based on Robert Jordan's Wheel of Time novels.

Leigh Alexander, Contributor

August 4, 2009

2 Min Read

Red Eagle games will tap the storytelling talents of film vet Chris Morgan for its upcoming video games based on Robert Jordan's Wheel of Time novels. Morgan has close to a decade of experience in screenwriting, working on films including Cellular, Wanted and the first two Fast and the Furious titles. He's also currently at work on the film adaptation of Epic's Gears of War, among other projects. "As a massive fan of The Wheel of Time series, and a lifelong gamer, I jumped at the chance to be part of the Red Eagle Games team," said Morgan. On Red Eagle's advisory council, Morgan joins veteran Electronic Arts exec Tom Frisina, entertainment lawyer Barry Hirsch, marketing and branding vet Peter Dang, game consultant Keith Boesky, and IBM Serious Games program manager Phaedra Boinodiris. Red Eagle execs Rick Selvage and Larry Mondragon, who launched the company in 2008 expressly to create Wheel of Time products, are producing a Universal Pictures feature film based on Wheel of Time in addition to the stand-alone video games in development "for all major video game platforms," from consoles and PC to mobile devices. The Malibu-based company has a distribution deal with EA Partners for the game, and is also planning an MMO. Jordan's first novel in the series, Eye of the World, was published in 1990, and the author has since released eleven additional books, including a prequel. His four most recent Wheel of Time books debuted in the top spot on the New York Times Bestseller List. The books have sold some 44 million copies globally. Although Jordan passed away in 2007, author Brandon Sanderson will publish three more novels, the 'A Memory of Light' series, from Jordan's remaining notes and partial draft. "The world that Robert Jordan created is so rich, the characters and storylines so varied and inventive, that I feel like a kid in a candy store," Morgan added. "It's really a dream opportunity for me."

About the Author(s)

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

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