informa
1 min read
News

Quazal Introduces Syncsim For Net-Z

Quazal, makers of the Net-Z multiplayer network middleware, have introduced a new tool based on the package that allows the synchronization of physics and animation acros...
Quazal, makers of the Net-Z multiplayer network middleware, have introduced a new tool based on the package that allows the synchronization of physics and animation across the network. Net-Z Syncsim is designed specifically to implement a deterministic, distributed means for creating physics and animation--a prerequisite for synchronizing actions and reactions across multiple player stations. Among the product's features is a synchronized simulation debugger, which allows developers to track down areas of interactivity that are not deterministic, and thus need to be made so or excluded from the shared interactivity. Quazal Syncsim for Net-Z is available immediately, supports PC, PS2, Xbox, PocketPC, and Linux platfoms, and will be bundled with the upcoming version 4.0 of Net-Z.

Latest Jobs

Treyarch

Playa Vista, California
6.20.22
Audio Engineer

Digital Extremes

London, Ontario, Canada
6.20.22
Communications Director

High Moon Studios

Carlsbad, California
6.20.22
Senior Producer

Build a Rocket Boy Games

Edinburgh, Scotland
6.20.22
Lead UI Programmer
More Jobs   

CONNECT WITH US

Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter

@gamedevdotcom

Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Register
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more