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Networking middleware company DemonWare has announced that it is working with Ubisoft to deliver multiplayer functionality on a number of titles across multiple all platf...

Jason Dobson, Blogger

April 3, 2006

1 Min Read

Networking middleware company DemonWare has announced that it is working with Ubisoft to deliver multiplayer functionality on a number of titles across multiple all platforms. Demonware’s technology has already been employed by Ubisoft in their recently released Blazing Angels in order to allow multiple players to play simultaneously. The technology will also play a key role in Ubisoft's next Splinter Cell title. “Ubisoft has proven in the past few years to be an online development force, offering strong multiplayer features both on PC and console titles,” said Olivier Chappe, Director-Online Technology Group, Ubisoft. “The combination of our creative talents with DemonWare's innovative technology will benefit the players first and foremost with original multiplayer features on our upcoming games.” “We have been working closely with Ubisoft to ensure that our suite of multiplayer tools meets their needs but is also flexible enough to adapt to changing genres and more powerful platforms,” said Dylan Collins, CEO of DemonWare. “Ubisoft have always seen that the multiplayer experience is one of the key defining factors in true next-generation gaming, irrespective of platform,” Collins added.

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