HeroCraft HiTech announced that it has released the beta version of its cross-platform realtime 2D & 3D game engine, MobileDragon, which is written entirely in C++ and has been developed exclusively for PDAs and Smartphones.
The beta can be downloaded from the official website
. It comes with documentation and samples and integrates features for visual representation like dynamic lighting, LOD system, particle systems, character animation, and collision detection. All of MobileDragon's features are accessible through a C++ interface
Key features included within the MobileDragon 1.0 beta1 are an OpenGl ES & software 3D renderer for z - buffer, gourad lighting, perspective correction, and alpha-blending, as well as a software 2D renderer. MobileDragon is also platform independent, and runs on Windows Mobile 2003 Pocket, Windows Mobile 2003 -Smartphone, Symbian OS 6, 7, 8, 9, and Palm Os. In addition, the system supports a variety of compilers, including eVC 4 SP 4, Visual Studio 6 SP 6, Visual Studio 2005, Metrowerks Codewarrior 10 (Palm), and gcc 2.9.6.
The current version of MobileDragon also includes a 3DStudio Max model exporter plugin, as well as support for morphing and 2D and 3D sprites. Finally, MobileDragon includes resource storage in compressed container, network support for both Bluetooth & TCP/IP, sound support for wav and mod playback, and an input system supports device keyboard and stylus.