Nvidia Corporation has announced the immediate availability of the Nvidia Developer Toolkit, a comprehensive suite of content creation, code integration, performance analysis, and educational resources for game developers.
"Providing game developers with the tools they need to push the limits on Nvidia GPUs is a long-term commitment, and critical strategy for Nvidia," said Mark Daly, vice president of content development at Nvidia. "With the Nvidia Developer Toolkit, developers are empowered to take advantage of key new features in today’s GPUs, such as Shader Model 3.0, to further advance their craft."
The Nvidia Developer Toolkit combines updated versions of the company’s tools for game developers - tools and resources featured in the Nvidia Developer Toolkit include:
- Nvidia SDK 9.0, a collection of hundreds of code samples, effects, plug-ins, and whitepapers for developers working with latest-generation Nvidia GPUs;
- NVPerfHUD 3, an advanced performance analysis tool for Microsoft DirectX 9-based applications to provide developers with the ability to freeze applications and get detailed information about the graphics pipeline for each scene;
- NVShaderPerf, a performance analysis tool that delivers shader performance metrics for Microsoft DirectX and OpenGL applications across Nvidia GPUs;
- FX Composer 1.6, an integrated development environment for creating, debugging and tuning high performance shaders. Real-time preview and optimization features make it easy for programmers and artists to create unique visual effects, such as those enabled by Shader Model 3.0.
Designed to make it easier for game developers to take advantage of the latest advancements in graphics hardware technologies, the Nvidia Developer Toolkit can be downloaded for free at the official Nvidia developer site