NaturalMotion Ltd., the developer of animation technology based on Dynamic Motion Synthesis (DMS), has announced that it is now shipping endorphin 2.5, the latest version of the company’s 3D character animation software. endorphin 2.5’s new behavioral animation features, enhanced asset repurposing and improved FBX support allow animators to create realistic, interactive 3D character animation for games, films and broadcast production.
Used by production and animation companies such as Giant Killer Robots, CIS Hollywood, The Mill, Sony Computer Entertainment, Namco and Moving Picture Company, endorphin utilizes DMS, a technology based on artificial intelligence controllers that imitate the human nervous system. Unlike conventional animation techniques such as keyframing or motion capture, endorphin’s DMS technology uses the CPU to simulate the brain and body of 3D characters, which allows animators to synthesize human movements in real time. This approach produces directed and fully-interactive 3D characters with real-life movements that are unique every time; thus reducing animation asset production time.
endorphin 2.5’s new and improved features include: dynamic blending, motion transfer and active animation events, new static balancing, an enhanced collision mode, an enhanced character edit mode, and improved performance.