informa
/
1 MIN READ
News

Microsoft Confirms Payton, Other Major Hires For Halo Franchise

Microsoft's Phil Spencer has confirmed to Gamasutra the addition of Kojima Productions' Ryan Payton and Pseudo Interactive's David Wu, alongside a number of other major hires, to "develop new and exciting projects within the Halo universe" and help
Microsoft's Phil Spencer has confirmed to Gamasutra the addition of Kojima Productions' Ryan Payton and Pseudo Interactive's David Wu, alongside a number of other major hires, to "develop new and exciting projects within the Halo universe" and help support Bungie & Ensemble projects. Payton, who left the Metal Gear Solid 4 creator in late August to work closer to his family in North America, had been reported to have joined MGS shortly after his Konami departure. In addition to Bungie's Frank O'Connor, who also joined MGS to work on the Halo universe, some of the most important hires also mentioned in the statement are technical ones. In particular, industry programming veteran (and most recently at Gearbox) Corrinne Yu has joined and is now Principal Engine Programmer at 'Halo Franchise Team', according to her LinkedIn profile. And low-profile but extremely influential coder David Wu, most recently at Pseudo Interactive, is also now working at Microsoft Game Studios, alongside former id art director Kenneth Scott. The full comment from Phil Spencer, who heads all first-party development and publishing efforts worldwide at Microsoft Game Studios, is as follows: "Microsoft has confirmed the addition of Ryan Payton, formerly of Kojima Productions to Microsoft Game Studios. "Payton joins a group of industry heavy hitters to recently arrive at Microsoft Game Studios, including Corrinne Yu from Gearbox and Kenneth Scott of id Software, as well as David Wu from Pseudo Interactive and Frank O’Connor, a Bungie veteran. "Microsoft Game Studios is thrilled to have such talented people working to develop new and exciting projects within the Halo universe and supporting existing projects from studios like Bungie and Ensemble."

Latest Jobs

Disbelief

Hybrid, Cambridge, MA or Chicago, IL
5.31.23
Quality Assurance Lead

Bladework games

Remote (United States)
5.18.23
Senior Gameplay Engineer

High Fidelity, Inc.

Remote
6.2.23
Game Interaction Designer

Fred Rogers Productions

Hybrid (424 South 27th Street, Pittsburgh, PA, USA
5.19.23
Producer - Games & Websites
More Jobs   

CONNECT WITH US

Explore the
Advertise with
Follow us

Game Developer Job Board

Game Developer

@gamedevdotcom

Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Browse
Advertise with

Game Developer

Engage game professionals and drive sales using an array of Game Developer media solutions to meet your objectives.

Learn More
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more