informa
2 min read
article

MGS' Spencer Says Ensemble Closure 'The Right Thing For Our Business'

According to media reports, an internal email from Microsoft Game Studios head Phil Spencer says the just-revealed decision to close Halo Wars dev Ensemble Studios is 'the right thing for our business at this time,' stressing the closure is not a r
The decision to close Halo Wars developer Ensemble Studios is "the right thing for our business at this time," says Microsoft Game Studios head Phil Spencer. GamesIndustry.biz cites an internal Microsoft email it says it received via leak, in which Spencer also says he'd like to be able to hire departing Ensemble employees elsewhere within MGS or the broader Interactive Entertainment Business division at Microsoft. In a statement to Gamasutra yesterday, Microsoft also confirmed that Ensemble leadership would be forming its own independent studio after the closure, and will provide support for Halo Wars and other MGS projects. "This was a fiscally-rooted decision that keeps MGS on its growth path," said the statement yesterday, which also expressed a desire similar to Spencer's to place Ensemble employees who don't join the new studio. The Ensemble closure marks the third studio in about a year that MGS has lost, after closing Shadowrun developer FASA last September, and splitting with Halo creator Bungie a month later, though the latter still retains its publishing agreement with MGS. Despite this, both the Spencer mail and Microsoft's official statement stress that the Ensemble closure doesn't represent a retreat on Microsoft's part from investment in game development. Writes Spencer, "This action notwithstanding, I want to emphasize that the overall investment Microsoft is making in videogame development is not diminished, and we will continue to bring in talent to work on titles and franchises where we'll see the most [return on investment]." "As to our overall strategy at MGS, it remains the same," concurred yesterday's statement. "We are committed to growing MGS with world-class talent both internally and with our external partners around the globe. We have recently added some well-known developers to our team and will continue growing the team." "We're particularly excited about the titles we have in the pipeline and continue to evaluate additional opportunities to bring incredible games to life with the industry's best. Our investment in games has never been greater than it is today."

Latest Jobs

Studio Pixanoh LLC

Los Angeles, California
05.20.22
Combat Designer

Treyarch

Playa Vista, California or Vancouver, BC
05.20.22
AI Engineer

Question

Remote
05.20.22
Lead Level Designer (South Park)

Remedy Entertainment

Helsinki Metropolitan Area, Finland
05.23.22
Rigging Artist
More Jobs   

CONNECT WITH US

Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter

@gamedevdotcom

Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Register
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more