Monolith Productions have joined Sony's middleware program, making a reengineered version of the Lithtech 3D engine available to Playstation 2 developers. Though the PC and Playstation 2 engines will share many key design and interface components, the systems designers have optimized it for the new console by features like NURBs, displacement mapping, and parallel processing. "Monolith strongly believes a direct port will not provide game developers with a comprehensive, specialized set of tools," said Monolith's Jason Hall, "LithTech clearly provides Playstation 2 content developers with a solid technology platform."