informa
/
1 MIN READ
News

Kaydara Introduces HumanIK | Middleware

Kaydara today announced its first middleware solution for game developers, HumanIK | Middleware, a character animation and rigging technology. With HumanIK | Middleware, ...
Kaydara today announced its first middleware solution for game developers, HumanIK | Middleware, a character animation and rigging technology. With HumanIK | Middleware, game developers can embed the same character animation technology found in Motionbuilder directly into their game engine. This middleware technology allows them to have the same character behavior in both their animation tool and their run-time engine. Key features to HumanIK | Middleware include:
  • Flexible Character Definition
  • Animation Reusability
  • Improved Animation Quality
  • Seamless Integration with Kaydara FBX(r) HumanIK | Middleware will be available in the second quarter of 2004.
  • Latest Jobs

    Treyarch

    Playa Vista, Los Angeles, CA, USA
    9.12.23
    Senior Level Designer (Zombies)

    PlayStation Studios Creative Arts

    Petaling Jaya, Selangor, Malaysia
    9.14.23
    Lead Concept Artist

    Digital Extremes

    Remote
    9.27.23
    Lead AI Programmer
    More Jobs   

    CONNECT WITH US

    Explore the
    Advertise with
    Follow us

    Game Developer Job Board

    Game Developer

    @gamedevdotcom

    Explore the

    Game Developer Job Board

    Browse open positions across the game industry or recruit new talent for your studio

    Browse
    Advertise with

    Game Developer

    Engage game professionals and drive sales using an array of Game Developer media solutions to meet your objectives.

    Learn More
    Follow us

    @gamedevdotcom

    Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more