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Intrinsic Alchemy 2.5 Launched

Intrinsic Graphics has launched Intrinsic Alchemy 2.5, the latest version of the company's development platform and run-time environment for games on the PS2, Gamecube, X...
Intrinsic Graphics has launched Intrinsic Alchemy 2.5, the latest version of the company's development platform and run-time environment for games on the PS2, Gamecube, Xbox, PC and other platforms. The list of high-level features in Intrinsic Alchemy 2.5 include:
  • PC DLL Support
  • New plug-in architecture to integrate custom objects into the tool chain
  • Embedded viewer for both Max and Maya for immediate game content previewing
  • Memory allocation logging and debugging to help track memory leaks
  • New support for Max 5.0, Maya 4.5
  • Cross-console self-shadow shader and glossmap shader (for specular maps) A 30-day evaluation of Intrinsic Alchemy 2.5 is available at the company's web site. Pricing information was not disclosed.
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