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Indie Dev Tuna Technologies Founders Shrink Company To Two

The founders of independent Yorkshire-based boutique developer Tuna Technologies announced today they are restructuring the company to include just two employees -- themselves.
The founders of independent Yorkshire-based boutique developer Tuna Technologies announced today they are restructuring the company to include just two employees -- themselves. Alex Amsel and Mark Fitt will make up the entirety of Tuna Technologies as the pair continues to work with outside designers and artists on projects including claymation platformer Cletus Clay, and the mysterious Project Derrick, which is being developed in association with Different Cloth. "The future for Tuna, which has been decidedly foggy for the last 18 months, is now clear," Amsel wrote in a post on the company's official blog. "Mark and myself, who were Tuna from the very beginning, decided that we wanted to continue working on indie games as well as other creative web and media projects. However, we were sick of being hamstrung by the past, and hamstrung we were. It felt like every step forward we made was followed by two steps back." The newly streamlined company is also looking for more independence from outside interests, Amsel wrote. "We’re not prepared to take on any more external funding as it lead to a lack of control and, at times, a lack of focus. We felt like we were working to our funder’s requirements rather than those that benefited the game." Amsel also announced the 14-year-old development house, which has worked on over 70 projects for a variety of platforms, will be will be moving out of its offices to a new location down the road. "We’ve had some wonderful colleagues over the years but for everyone it has been stressful in recent times," Amsel wrote. "I’d like to thank all of them for all their hard work. In the end, however, my belief is that highly creative indie games such as Cletus Clay need everyone equally vested in it."

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