All ten games were developed by full-time high school and college students, and chosen from a pool of 31 entries by the Seattle chapter of the IGDA (also known as Seattle Sputnik).
The ten games are:
The Artifact
Developed by T. Schwalk, S. Nadeau, A. Chamberlain
School: Full Sail
Commando Attack Sub
Developed by D. Canitz, R. Pasquini, C. Burns, J. Song, L. Selby-Hele, et al.
School: Digipen Institute of Technology
Dissension - Voices Of Justice
Developed by R. McConnell
School: University of Waterloo, Ontario
Elite
Developed by S. Mota
School: Estadual Paulista University, São Paulo, Brazil
Orbs of Attrition
Developed by K. Olivero
School: University of Oklahoma
The Past: Escape From Terra Prime
Developed by K. Bolton, J. Nguyen
School: University of Kansas
Takeout Weight Curling
Developed by N. Sorenson
School: High School - home-schooling program
Thugs
Developed by R. Villarreal, J. Restrepo, M. Thrall, N. Feldman, T. Triantafillou
School: Digipen Institute of Technology
TTwister
Developed by D. Petty
School: California State University, Chico
Xenohammer
Developed by B. Smith, C. Haire, J. Shelton, R. Norris, M. Andrew
School: Georgia Institute of Technology
The IGF is organized by the Gama Network, which also produces this site.