informa
3 min read
News

IBM Looks To Virtual Worlds For Global Training

Representatives from IBM have announced [email protected], a major new initiative looking to use game and virtual world technologies like Second Life to bring together, train and acclimate new employees located across the globe.
Officials from major technology firm IBM have announced that the company is adopting the use of video game and virtual world technologies as a means to train new employees as well as acclimate new hires to the company's cultural values, decision-making regimens, and required technical skill sets. The program, called [email protected], will be part of IBM's $100 million investment in new technologies, to be announced by IBM chairman and CEO Sam Palmisano in China, on Tuesday, November 14. The program was created as a means to accommodate thousands of geographically dispersed new employees who work or reside in remote areas that are significant distances from centralized IBM facilities. According to IBM, one of [email protected]'s chief goals is to take advantage of the internet and its ability to bring people together as a social network, thus breaking down the barriers of distance and satellite office environments. IBM notes that it plans to expand the program next year with the ability to train new employees across the company's global workforce. The [email protected] program will take advantage of existing virtual world platforms, such as the massively multiplayer online game Second Life as well as India's Planeshift. IBM's Michael Nelson, the company's director of internet technology and strategy, recently emphasized the company's interest in the use of virtual worlds such as Second Life at the recent Serious Games Summit D.C., and at that time also noted that a significant portion of the $100 million investment involved gaming technologies. According to IBM representatives, nearly fifty percent of IBM employees are already engaged in online educational initiatives, and the [email protected] program will build upon this by allowing employees yet another way to learn and work together within the virtual workspace. New virtual world programs utilized or announced by IBM include an online training program that began in August for employees in India, a program in China for 2007 called Fresh Blue to help college interns who plan to join the company after they graduate acclimate to the IBM culture, and a virtual world sales training tool set to debut in China next year. In addition, IBM also plans to use virtual world technology in the U.S. to bring together both retirees and those still working as a way to mentor new hires through speed mentoring, group meetings, and other disciplines. "New IBM employees separated by thousands of miles will be able to mingle, interact and share ideas in the virtual world before their first day on the job," said Ted Hoff, IBM's vice president of learning. "They can learn real-life working skills such as signing up for benefits, developing code as part of a global team, and ramping up sales skills before they meet with IBM clients."

Latest Jobs

Treyarch

Playa Vista, California
6.20.22
Audio Engineer

Digital Extremes

London, Ontario, Canada
6.20.22
Communications Director

High Moon Studios

Carlsbad, California
6.20.22
Senior Producer

Build a Rocket Boy Games

Edinburgh, Scotland
6.20.22
Lead UI Programmer
More Jobs   

CONNECT WITH US

Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter

@gamedevdotcom

Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Register
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more