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Havok Physics Co-opted For Amped 3

Middleware physics firm Havok has announced that its HydraCore technology has been used by developer Indie Built and published 2K Sports for Xbox 360 launch title Ampe...
Middleware physics firm Havok has announced that its HydraCore technology has been used by developer Indie Built and published 2K Sports for Xbox 360 launch title Amped 3. According to the firms, Havok Physics allowed Indie Built to easily tackle problems of vast scalability to show large mountain ranges and high-fidelity collision detection for snowboarding tricks, both required for the game, and Indie’s designers were able to create vast mountain ranges yet easily scale down to individual runs, all while the snowboarders jump and trick their way downhill. “The use of Havok allowed us to expand Amped 3 in a lot of new and exciting directions such as the Park Builder where you can modify the mountain to build your own park; as well as the Sledding mode where you try to hang on for dear life and then score points with your phenomenal crash,” states Steven ZoBell, President of Indie Built, Inc. Havok’s game-play physics can also be found in launch Xbox 360 titles NBA Live 06, Perfect Dark Zero, and Condemned: Criminal Origins, as well as forthcoming X360 games The Outfit, Saint’s Row, Ghost Recon3: Advanced War Fighter, and The Elder Scrolls IV: Oblivion.

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