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Gearbox Software, L.L.C. and Epic Games announced that they have entered into an a long-term agreement that will see Epic's Unreal Engine 3 technology be the exclusive te...

Nich Maragos, Blogger

September 23, 2005

1 Min Read

Gearbox Software, L.L.C. and Epic Games announced that they have entered into an a long-term agreement that will see Epic's Unreal Engine 3 technology be the exclusive technology Gearbox uses for next-generation console and PC games for Gearbox-owned intellectual properties. Gearbox has previously licensed the Unreal Engine for Brothers In Arms: Road to Hill 30, and upcoming sequel, Brothers In Arms: Earned in Blood, on PC, Xbox and PlayStation 2. Along with other original, unannounced next generation Gearbox titles, Unreal Engine 3 will power Brothers in Arms 3, which Sony announced at the Tokyo Game Show is coming to the Sony PlayStation 3. "We've used most of the major 3D engines on the market and without a doubt, Unreal Engine 3 is the best," says Randy Pitchford, President of Gearbox Software. "Epic's tools, technology and support are fantastic. We've chosen Unreal Engine 3 as the exclusive technology we will use for all of our own titles going forward into the next generation. We're confident that our ability to continue to create world-class titles will be enhanced by this choice." Unreal Engine 3 has already been announced for both Microsoft's Xbox 360 and Sony's PlayStation 3, and multiple licensees (including Microsoft Game Studios, Namco, Midway, Vivendi Universal and Silicon Knights) have signed up to use the relatively dominant piece of middleware, which was demonstrated at both the PlayStation 3 unveiling at E3 and, in the form of Epic's internally-developed Gears Of War game, at E3 and TGS.

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Nich Maragos

Blogger

Nich Maragos is a news contributor on Gamasutra.com.

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