In our further coverage of the GDC Europe conference, here is the only in-depth, completely comprehensive discussion of the fascinating GDCE keynote from SCEE's executive vice president Phil Harrison. This particularly frank talk goes into detail particularly about the PlayStation 3 - its makeup, the Cell chip, and as well as Sony's attitude toward development and on-line capability.
In this extract, Harrison is discussing Sony's attitude to its network services for PS3:
"...when challenged, Harrison agreed: "Microsoft has done a lot of things right in this space", and suggested that Xbox Live was "certainly a good model for a lot of the consumer experiences we're doing on PlayStation 3." Although not giving a precise example of something that's planned, he also pointed out that: "maybe there's a button on your TiVo which will spit content onto your PSP", and hinted that this might be the type of interoperability that next-generation Sony consoles might help with.
However, this attitude came in for a little more buffeting in the public Q&A session at the end of the keynote, in which Harrison further reinforced that, technically, "More people have played online on PS2 than a Microsoft format", but admitted "But we did not provide the same experience as they did." He did state again, strongly, that the PlayStation 3 will feature commerce, communications, community features, and media exchange functionality. Some will be free, some will be premium-driven by game services and publishers themselves, but Harrison commented: "We want to provide an open platform as much as possible", and in a notable reference to Microsoft: "Distinct from our competitors, we are happy for publishers to make their own financial agreements directly with consumers.""
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