Gamasutra is proud to present the latest in the special GDC interview series of our regular podcasts
, which include both the Tom Kim-presented Gamasutra Podcast show, alongside the best lectures, tutorials, and roundtables from this and previous years' Game Developers Conferences.
For today's edition of the Gamasutra Podcast we feature an interview with Michael Steele, vice president of marketing at physics hardware manufacturer and developer Ageia. The company has been continuing to make strides at mass-market adoption, most recently announcing both expansion of the company's processing units into mobile hardware, as well as working on original games that take advantage of Ageia's specialized physics engine, including the action title CellFactor
In the course of our conversation, we discuss the pivotal year Ageia has ahead of it, facing competition from ATI's Crossfire and Nvidia's SLI boards, and how the company can make the case to core gamers that its hardware can provide solutions for real, perceivable improvements in game mechanics, beyond visual effects.
You can now download the Gamasutra Podcast, Interview with Michael Steele
(.MP3, 10 minutes, 4.9 MB).
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