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GCG Feature: 'This Semester In Game Academia'

In the latest feature for Gamasutra sister educational site Game Career Guide, site editor Beth A. Dillon brings readers a comprehensive wrap up of game a
In the latest feature for Gamasutra sister educational site Game Career Guide, site editor Beth A. Dillon brings readers a comprehensive wrap up of game academia related happenings from Fall 2006, and offers a glimpse into the coming semester. Says Dillon in her introduction: "The end of Fall semester is met with holidays and an opportunity to reflect on progress made and times ahead. From vocational game education to game studies, Fall 2006 has certainly been eventful, filled with conferences and courses, contests and scholarships, and overall growth of game industry recognition in academia. With such a fluster of activity, it's no wonder Gamasutra Podcast ran a two part Game Education Roundtable. The discussion included input about the state of game education from DigiPen's Claude Comair, Parsons School of Design's Katie Salen, Dr. Peter Raad from the Guildhall at SMU, USC's Tracy Fullerton, and more. So what created the stir this semester?" You can now read the full Game Career Guide feature with Dillon's breakdown of the major academic expansions and new programs, industry partnerships in education, new products, contests, research and events from the fall 2006 semester (no registration required, please feel free to link to this column from external websites).

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