Gamasutra is now seeking submissions for its regular 'Soapbox' column, in which professionals from the game industry discuss an issue of burning importance to them, in a short 750-1250 word editorial to be published as a main feature on the website.
Some of the past Soapbox columns include Michael Eilers discussing the problems of difficulty and the interstitial gamer
, Rafael Chandler talking about active storytelling in games
, Tadhg Kelly on the problems of 'technoholism'
, and Greg Costikyan discussing whether mobile game innovation is being stifled
Those interested in submitting concepts should contact us at [email protected]
, including their name, a short biography, and a short synopsis of the issue they would like to write the Soapbox on. Gamasutra pays a small cash honorarium for any Soapboxes published on the site. We are interested in both relevant development-related Soapboxes, as well as those dealing with larger publishing, marketing, retail, and trend-based issues.