In highlights from Gamasutra's Member Blogs
, our bloggers write about diverse topics, including the pacing of narratives, comparisons between games and film, and the problems with the mobile game marketplace.
Member Blogs can be maintained by any registered Gamasutra user, while invitation-only Expert Blogs -- also highlighted weekly -- are written by selected development professionals.
We hope that our blog sections can provide useful and interesting viewpoints on our industry. For more information, check out the official posting guidelines
Here are the top member blogs for the week:
This Week's Standout Member Blogs
- Proportion In Narrative Design
Altug Isigan takes a look at the proportional pacing of films, TV serials, and games, and argues why games and other media suffer if the audience loses faith in the narrative.
- Breaking A Visually Art-Centric Generation
(Len de Gracia
Len de Gracia argues that modern games suffer from an excessive focus on art over design, urging developers to first think about what lies beneath the aesthetic beauty of their games.
- Throwdown: Games Versus Film
Taking a competitive approach when examining expressive media, Nathan Kil argues that games are a more effective form of expression than film, and suggests films become more interactive to further engage their audiences.
- I Want My Games In Bite Sized Chunks!
(Hsiao Wei Chen
Hsiao Wei Chen takes a look at casual and social games, and examines what makes them so appealing to a wide range of audiences.
- On Improving The Quality Of iPhone Games And Its Marketplace
Frustrated by the flaws in the iTunes app store, Joey Lapegna suggests several changes that could make the mobile market more beneficial to both developers and consumers.