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In this set of highlights, industry veterans write in depth about choosing an iPhone game engine, delayed gratification in game design, and the community-funded games debate.
This Week's Standout Expert Blogs
The +1 Road To Happiness
Brenda Brathwaite
Design veteran Brenda Brathwaite explores the concept of delayed gratification in game design, and discusses ways to give the player a sense of incremental progress, creating the same sense of urgency as individuals feel with a book they can't put down.
An Argument For Community-Funded Games
Seth Sivak
Seth Sivak feels Gabe Newell's
recent suggestion that more game development could be funded by the player community just might work -- he discusses why, and lays out some specific circumstances advisable for developers considering giving this model a try.
Ze iPhone Game: Choosing an Engine
(
Jason Bakker)
Although iPhone developer Jason Bakker isn't ready to reveal specific details of his project, he goes in-depth to share insights on the process of selecting an engine, detailing specific considerations in the decision-making process, and thoughts on engines from Unity to Torque2D.