Today's main Gamasutra feature, written primarily for those finding their way into professional game development, recognizes that the first step in finding a job in the game industry is to put together a compelling resume, as well as a great quality demo.
This article, formulated by veteran HR expert Robin McShaffry, serves as a guide to that first important step, and as the introduction explains:
"Game industry Human Resources (HR) offices are popular places. Every job listing you see gets dozens of responses per day. Do the math – that is hundreds of resumes in the system per week, and for the very large or very hot companies, thousands.
There are a few, well-tested recommendations that will get your resume seen and produce results. Your resume should compel someone to contact you to learn more about you. It doesn't need to land you the job."
You can now read McShaffry's full article
on the subject (no registration required, please feel free to link to the article from external websites).