In today's main Gamasutra feature, an exclusive interview conducted at 3GSM in Barcelona, Iain Simons quizzes Nokia's Jani Karlsson about the past, present, and future of the N-Gage platform, discussing the imminent movement of the gaming platform onto smartphones.
In this extract, Karlsson discusses what Nokia can learn from the N-Gage going forward:
"GS: Looking forward, there must be a huge amount of consumer feedback to build from?
JK: It's very interesting to see those results, we always do a huge amount of research to see what the consumers think about our products and actually the original N-Gage got some of the highest rating on any of our devices. People who liked it really liked it a lot - some didn’t, but those who did really loved it.
GS: So N-Gage now, it seems like it’s been fairly quiet?
JK: I wouldn't say it has been quiet. There are some very interesting titles coming out this year - Warhammer, Civilization - I wouldn't say it's been quiet...
GS: But in terms of public visibility?
JK: Yeah, that is true - especially in the European and U.S. side, there hasn't been so much communication. Thought in Asia and in China especially its selling very strongly. It's a shift in focus rather than being quiet."
You can now read the full Gamasutra feature on the subject
, including more information on Nokia's plans for the future of mobile gaming (no registration required, please feel free to link to this feature).