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Feature: 'Event Wrap-Up: Tokyo Game Show 2006'

For today's feature, we compile all of Gamasutra and Game Developer magazine editorial director Simo...
For today's feature, we compile all of Gamasutra and Game Developer magazine editorial director Simon Carless' reporting from this year's Tokyo Game Show, including features on the state of the Japanese video game market and a look at the state of the Eastern industry from multiple perspectives. We've now compiled all of his articles summing up the state of the Japanese game biz, including an analysis of Japanese retail, and in-depth write-ups of some of the major speeches at Tokyo Game Show. Also featured this week were interviews with some particularly notable commentators and developers in the Japanese and international game market like Q Games' Dylan Cuthbert (Star Fox DS), Inis co-founder Keiichi Yano (Elite Beat Agents), Microsoft's Xbox Live Arcade head Greg Canessa, and John Ricciardi and Hiroko Minamoto from localization firm 8-4. You can now read the full Gamasutra round-up on Tokyo Game Show, including a look at the forthcoming articles yet to be published, like interviews with the creators of LocoRoco, Yakuza, Super Monkey Ball, Okami, Viewtiful Joe, Ridge Racer 7 and more (no registration required, please feel free to link to this feature from external websites).

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