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In this feature, Square Enix programmer Fumiaki Shiraishi, who previously worked on FFXI, describes a work day that begins just before noon and is filled with meetings, upkeeping Front Mission Online, and a new, yet unannounced, project.

Quang Hong, Blogger

June 15, 2006

1 Min Read

In this feature, Tokyo-based Square Enix programmer Fumiaki Shiraishi, who previously worked on Final Fantasy XI, describes a work day that begins just before noon and is filled with meetings, upkeeping Front Mission Online, and a new, yet unannounced, project. Here, he describes why his day starts off so late: I arrive at work. The company requires us to be at work by 11:00am. I usually get to work closer to 10:00am, but I got distracted doing some reading this morning. On one hand, it's great to have time to do stuff at home before work. On the other hand, I would prefer to go to work even earlier if that meant I can go home earlier (having a newborn baby has changed my priorities quite a bit). As the company becomes larger though, I expect that we will start moving towards a more normal schedule. A few years ago, whole teams staying at the company overnight was not uncommon. Now, the vast majority will go home by around 10:00pm at night. You can read the full Gamasutra feature for more details of a day in the life of a Japanese Square Enix programmer (no registration required, please feel free to link to this feature from external websites).

About the Author(s)

Quang Hong

Blogger

Quang Hong is the Features Editor of Gamasutra.com.

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