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Experimental Gameplay Announces 3rd Competition

The Carnegie Mellon-hosted Experimental Gameplay Project, which normally accepts games made in less than 7 days by 1 person, has announced its third competition, to begin February 3rd, with EA internship interviews for the winners.
The Carnegie Mellon-hosted Experimental Gameplay Project, which began as a student pitched project at the Entertainment Technology Center and normally accepts games made in less than 7 days by 1 person, has announced its third competition, to begin February 3rd. The competition will start on February 3, 2007 at 12:01AM PCT, and end on February 19, 2007 at 11:59PM PCT. Similar to their first competition, the team will announce the theme on February 3, 2007 and competitors will have a little over two weeks to design and program their game on their own. This round, the Experimental Gameplay Project organizers will be partnering with Electronic Arts, who will interview the top 5 winners for internships. Unlike previous competitions, both U.S. and Canadian participants are eligible for internships, though anyone may participate. Previous competitions have included a partnership with RedOctane to create a game using a dance pad, with the proviso that the game should not be a traditional rhythm title - it was won by stretchy action game String Theory. For more information, interested parties can visit the Experimental Gameplay Project website, which also includes a large number of freely downloadable independent titles submitted to the Project over the past few months.

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