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Epic's Bleszinski: PC Game Market In 'Disarray'

A new interview with Epic Games’ Cliff Bleszinski (aka CliffyB) suggests that the Gears of War developer may focus its development efforts on consoles rather than the PC in the future, with Bleszinski describing the PC market as in “disarray”.
A new interview with Epic Games’ Cliff Bleszinski (aka CliffyB) suggests that the Gears of War developer may focus its development efforts on consoles rather than the PC in the future, with Bleszinski describing the PC market as in “disarray”. Speaking to Stephen Totilo of consumer website MTV Multiplayer, Bleszinski commented: “I think people would rather make a game that sells 4.5 million copies than a million and Gears is at 4.5 million right now on the 360.” “I think the PC is just in disarray,” he stated. “What’s driving the PC right now is Sims-type games and World of WarCraft and a lot of stuff that’s in a Web-based interface. You just click on it and play it. That’s the direction PC is evolving into so for me, the PC is kind of the secondary part of what we’re doing. It’s important for us, but right now making AAA games on consoles is where we’re at.” Although Epic has denied any major disappointment with sales of the PC versions of Gears of War and Unreal Tournament III neither game made a major impact on sales charts in the manner enjoyed by most of the company’s other console based titles. Regarding the company’s target audience Bleszinski commented: “I don’t want to win over their little college sister, because that’s not the kind of game I do. I’m not going to make Zack & Wiki. I’m not going to make f—ing Cooking Mama. But that’s okay.”

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