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Electronic Arts Delays Army Of Two Into 2008

Electronic Arts has announced that it is delaying the release of the EA Montreal-developed Army Of Two into 2008, with the company's Frank Gibeau saying that "getting the first title right is essential".
Electronic Arts has announced that it is delaying the release of the EA Montreal-developed Army Of Two into 2008. As part of a statement disseminated to the media and picked up by the Reuters news agency, EA indicated that the game needed more polish time before its completion. Specifically, Gibeau - who heads up the EA Games division of the publishing giant - commented: "Army of Two has potential to become a lasting EA franchise -- so getting the first title right is essential." The game, which has been discussed in detail in an earlier Gamasutra interview with EA Montreal's Chris Ferriera, has a military contractor-themed setting and gameplay set around a duo of characters helping each other out within the game world. Talking to Reuters, Wedbush Morgan's Michael Pachter suggested that the title would have contributed $54 million in revenue to EA's quarter ending in December, commenting: "It's an important game for them if they hope to establish it as a franchise... It shouldn't have much of an impact, but the market always seems to assume the worst about the company."

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